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Description and Objective
Play 3 Hands
Min.Bet: $1, Max.Bet: $100
The object of the blackjack game is to accumulate cards with point totals as close to 21 without going over 21. Face cards (Jacks, Queens and Kings) are worth 10 points. Aces are worth 1 or 11, whichever is preferable. Other cards are represented by their number.
If player and the House tie, it is a push and no one wins. Ace and 10 (Blackjack) on the first two cards dealt is an automatic player win at 1.5 to 1, unless the house ties. A player may stand at any time.
Playing 6 Deck Blackjack
To win you need to beat the dealer without busting. You bust when your cards total to more than 21 and you lose automatically. The winner is whoever has closest to a total of 21. You reach 21 by adding up the values of the cards.
The blackjack table seats about 6 players. Six decks of cards are used and are shuffled together by the dealer and placed in a card dispensing box called 'Shoe'.
Before receiving any cards players must place a wager. Then the players are dealt two cards face up. The dealer gets one face up, one face down. Each player in turn either stays or takes more cards to try and get closer to 21 without busting. Players who do not bust wait for the dealer's turn. When all the players are done, the dealer turns up the down card. By rule, on counts of 17 or higher the dealer must stay; on counts of 16 or lower the dealer must draw.
If you make a total of 21 with the first two cards (a 10 or a face and an Ace), you win automatically. This is called 'Blackjack'. If you have Blackjack, you will win one and one-half times your bet unless the dealer also has Blackjack, in which case it is a Push or a Tie (or a Stand-off) and you get your bet back.
The remaining players with a higher count than the dealer win an amount equal to their bet. Players with a lower count than the dealer lose their bet. If the dealer busts, all the remaining players win. There are other betting options namely Insurance, Surrender, Double Down, Even Money and Split.
- Insurance: side bet up to half the initial bet against the dealer having a natural 21 - allowed only when the dealer's showing card is an Ace. If the dealer has a 10 face down and makes a blackjack, insurance pays at 2-1 odds, but loses if the dealer does not.
- Surrender: giving up your hand and lose only half the bet.
- Early Surrender: surrender allowed before the dealer checks for blackjack.
- Late Surrender: the dealer first checks to see if he has blackjack. If he does, surrender is not permitted.
- Double Down: double your initial bet following the initial two-card deal, but you can hit one card only. A good bet if the player is in a strong situation.
- Even Money: cashing in your bet immediately at a 1:1 payout ratio when you are dealt a natural blackjack and the dealer's showing card is an Ace.
- Split Hand: split the initial two-card hand into two and play them separately - allowed only when the two first cards are of equal value. Use each card as the start to a separate hand and place a second bet equal to the first.
- Hard Hand: A hand without an Ace, or with an Ace valued at 1 is said to be Hard in that it can only be given one value, unlike a Soft Hand. (You can value an Ace 1 or 11 to suit you).
- Soft Hand: A hand that contains an Ace counted as 11 is called a Soft Hand.

House advantage (approximate, may vary with different rules)
Without basic strategy 7% average.
With basic strategy 0.5% or less.
Card counting can reverse the advantage up to 1% to the player.
Some blackjack variations
Using different number of decks: all other conditions being the same, as a general rule the fewer the decks, the better for the player.
Allowing the dealer to hit a soft 17: a disadvantage to the player. It gives the dealer a chance to improve.
Allowing a double down after splitting pairs: can be advantageous to the player if used wisely.
Allowing re-splitting of Aces: a clear advantage to the player.
No dealer hole card: common on cruise ships, this variation is a disadvantage to the player. The dealer does not deal himself a second card until the players have played and they can lose the doubles and splits.

Description and Objective
BJ pays 6:5
Min.Bet: $1, Max.Bet: $100
In Single-Deck Blackjack, you and the dealer (the computer) are dealt two cards to start. The objective of Blackjack is to accumulate cards that add up closer to 21 than that of the dealer's cards, without going over 21.
Summary of rules:
- One 52-card deck is used
- The deck is re-shuffled after each hand
- Dealer draws to soft 17's and stands on hard 17's
- Doubling after splitting allowed
- No re-splitting of cards allowed
- No surrender
- Only one additional card allowed on each Ace when splitting a pair of Aces
How to play:
Single-Deck Blackjack is played with one fifty-two card deck. After each game has been played, the used cards are shuffled back into the deck. All face cards are valued at ten and the cards from 2-10 are valued as indicated. Aces can be valued at either one or eleven; if counting the Ace as eleven would put the hand over twenty-one, the Ace is automatically counted as one instead. You do not need to specify which value the Ace has as it's always assumed to have the value that makes the best hand. The value of a hand is the sum of the values of the individual cards. For example, a hand containing a Jack, 3, and 4 has a value of 17.
Betting:
Your chips are stacked by denomination ($1, $5, $25, $100, $500) at the bottom of the screen above your User label. Select the amount you would like to wager on a given hand by clicking the left mouse button on the chip of that denomination. The amount wagered per hand may be increased or decreased by placing the mouse on the stack that you wish to add or subtract to your bet. Each time you click the left mouse button you will add a chip from that pile to your planned wager amount. Likewise by clicking on the right mouse button you can decrease your planned wager amount. You may repeat your last bet by simply hitting the "0" button of your numeric keyboard. Other keyboard shortcuts are summarized below. If you place a wager that is lower than the minimum table bet limit, your bet amount will be automatically adjusted to the minimum bet amount.
Once your bet has been placed, you will then receive two cards face up. The dealer will receive one card face up and one face down. Once you have been dealt your two cards (and based on the nature of these cards) you can do the following by clicking with the left mouse button on the appropriate button:
Hit:
This requests another card. You can request a hit as many times as you like, but if your total goes over twenty-one, you will "bust" and lose the hand.
Stand:
This requests that you receive no more cards. The hand as it currently stands will be judged against the dealers.
Split:
This option will only be active immediately after you receive your first two cards. If you have two cards of the same denomination, a Split button will appear. You can split your cards into two hands and play each hand separately. Your original bet will be duplicated for the new hand. Each hand will be played out as usual except when splitting Aces, where only one additional card per hand is dealt. A white box displaying your card total will appear over each hand indicating which hand is active. The split option can only be used once per hand - you cannot split part of a split hand. Any winning 21 obtained after splitting a pair is paid 1-to-1.
Double Down:
This option will only be active immediately after you receive your first two cards. If you select this option, three things will happen: you will get exactly one more card, your turn will end, and your bet will be doubled.
Insurance:
Whenever the dealer's up-card is an Ace, the player has an option of taking insurance for half the amount of the original bet. When you do this, you are effectively betting that the dealer's unseen card is one with a value of ten.
You may opt to take insurance by clicking on the "Insurance " button. If you do not wish to take insurance, you simply click on the "Pass" button to proceed with the rest of the hand.
By taking insurance, you are placing a side bet of half the original wager. If the dealer does have a 10 ranking card (ie. a natural blackjack), the player is immediately paid 2-to-1 on the insurance bet, but the original wager is lost unless the player too has a blackjack and pushes with the dealer.
If the dealer does not have a natural twenty-one, the rest of the hand is played out as usual and you will lose your insurance money.
If you win the hand, you will get back your original bet plus the same amount in profit.
If you win with a natural blackjack, you will be paid off at three-to-two odds, which means you get your original bet back plus 150% profit. (So if you bet $50 and win with a natural twenty-one, you get $50 (your bet) plus $75 (your bet plus half of your bet), which totals to $125.
Payoffs:
| Result | Payoff |
| Winning Hand | 1 to 1 |
| Blackjack | 3 to 2 |
| Insurance | 2 to 1 |
Betting Limits:
$25 minimum initial ante
$300 maximum bet.
Setting your table bet limit:
You may also set your table bet limit below the maximum specified limit by selecting Bet Options from the Game Menu. The Modify Table Bet Limit window will appear on the screen. To reduce your maximum table bet limit type in the new limit in the appropriate box and confirm it by typing your PIN in the box below. Click on the OK button to complete the update. Please be aware that you can modify your table bet limit no more than once per week (Friday 12:00 AM EST) and that using the Modify Table Bet Limit function affects the bet limit for all games and not just the game that you are currently playing.
Basic Blackjack Strategy:
Basic blackjack strategy is defined as the proper play of cards knowing only your hand and the dealer's exposed card. It does not involve card counting or remembering which cards were played previously. The basic blackjack strategy is created through intensive computer simulations which perform a complete combinatorial analysis. In this method, the computer "plays" tens of thousands of hands for each Blackjack situation possible and statistically decides which decision best favours the player.
Basic strategy is usually printed as tables with the dealer's up card the first row and your two card combination the first column. The other entries in the table tell you what to do (Stand, Hit, Double-Down, Split) with the different combinations of dealer and player's hands. Basic blackjack strategy tables for rules (dealer stands on 17, double-down on any two cards, double after split allowed, no re-splitting of cards allowed, no surrender) are shown below for hard totals, soft totals, and pairs along with a legend.
Legend:
S - Stand
H - Hit
D - Double
Y - Yes, split
N - No, don't split
Numeric Keyboard Shortcuts:
| Keyboard Entry | Action |
| 0 | Repeat last bet |
| Enter | Deal, Stand |
| + | Hit |
| - | Take Insurance |
| * | Double Down |
| / | Split |
| 1 | Pass, Refuse Insurance |
| Up Arrow | Increase bet by $1 |
| Down Arrow | Decrease bet by $1 |
| "Up Arrow" | Increase bet by $10 |
| "Shift Down Arrow" | Decrease bet by $10 |
For keyboards without keypads, you must use the "Fn" key plus the shortcuts above (e.g. + Enter). Please note that these keyboard shortcuts are offered as a suggestion only. Some computers behave differently than others and therefore we cannot guarantee that the shortcuts will apply to all computers.
Note:
You may turn on/off the Sound, Voice and Animation during the game by clicking on the Options button located in the lower left-hand area of the console. The setting is turned on when the checkbox is checked and it is turned off when the checkbox is unchecked. You must exit and re-enter the game to activate the Animation feature.

Description and Objective
Min.Bet: $5, Max.Bet: $200

Description and Objective
Min.Bet: 25 cents, Max.Bet: $5
Jacks or Better is a game of draw poker. The player receives five cards from the dealer; the player then chooses which of the cards to keep or “hold”. Then discards the remaining cards for new ones by pressing deal. The final hand is determined a winning hand if the player has a pair of Jacks or better.
Playing more coins increases the payouts on winning hands.
Please see the pay table on this machine for additional information.
Jacks or Better Rules:
- Hands are graded based on the pay table
- Cards are dealt from a single deck
- Cards are re-shuffled each hand
- Player has the option to discard up to five cards.
Hand Values
Hands are ranked in order of; pair of jacks or higher, 2 pair, 3 of a kind, Straight, Flush, Full House, 4 of a kind, Straight Flush, Royal Flush. Please see the paytable on the current machine for more information.
The Player can win if:
- The final hand is at least a pair of Jacks.
The Player loses if:
- The final hand does NOT meet the minimum hand of at least a pair of Jacks.
Player Actions/Button Descriptions:
Bet – The player purchases credits by clicking on chips to put into the game, then decided whether to wager 1-5 coins, each increasing the payout for a winning hand.
Bet One – Clicking Bet One wagers one coin each time it is clicked up to a maximum of five coins
Bet Max – Clicking Max Bet wagers five coins and deals the cards
Draw Deal – Deals the cards after a wager has been place or after cards have be selected to be ‘held'
Hold – The player clicks on the cards it wishes to keep.
Cash Out – Click on the red Cash/Out button to stop playing and cash out your credits and winnings.
Payout - Payouts are based on the pay table.
Single Hand Video Poker (1 hand only)
Each Video Poker game that consists of one hand can be played for $0.05, $0.25, $0.50, $1, and $5. You can click on the Pay table button to view the payout table and the proper column will be highlighted based on the amount of coins played.
Single credits can be inserted into the Video Poker Machine by clicking the coin-slot in the bottom right corner.
Multi-Hand Video Poker (3 or more hands)
Each Video Poker game that consists of three or more hands can be played for $0.01, $0.05, $0.25, $0.50, and $1. In addition, players can choose from 3 hands, 10 hands, 52 hands or 100 hands. If you are playing a game that consists of three or more hands, you can click on the Pay table button to view the payout table and the proper column will be highlighted based on the amount of coins played.
In each of the hands played by a player, the cards held by the player appear. Cards are drawn randomly to fill the rest of the spots. Once a card or cards have been discarded by the player, the card or cards cannot appear in any of the subsequent hands.
You must have a $5 account balance to play multi-hand video poker.
Video Poker Hands (Highest To Lowest)
Hands in Video Poker are generally ranked in the order based on the following table, but the game-specific paytables may vary and are always posted on each machine.
| Hand Name | Description | Example |
| Royal Flush | 10, J, Q, K, A of same suit | 10H, QH, JH, AH, KH |
| Straight Flush | In sequence, 5 cards of same suit | 3S, 4S, 5S, 6S, 7S |
| 4 of a Kind | 4 cards of same rank | 6D, 6S, 6C, 6H |
| Full House | 3 of a kind, plus a pair | 2H, 2D, 2S, 3H, 3S |
| Flush | 5 cards of same suit | 2D, 4D, 6D, 8D, 9D, |
| Straight | 5 cards in sequence | 3H, 4C, 5H, 6S, 7D |
| 3 of a Kind | 3 cards of same rank | 7H, 7S, 7D |
| 2 Pair | 2 pairs of different rank | 4H, 4S, 6D, 6S |
| 1 Pair | 1 pair (2 cards) of same rank | KD, KH |

Description and Objective
Min.Bet: 25 cents, Max.Bet: $5
Deuces Wild is a game of draw poker. The player receives five cards from the dealer; the player then chooses which of the cards to keep or “hold”. Then discards the remaining cards for new ones by pressing deal. The final hand is determined a winning hand if the player has a 3 of a kind or better.
There is also a special payout for having 5 of a kind, Wild Royal with 2's, or 4 Deuces. Also 2's are wild and can be used to create other winning hands.
Playing more coins increases the payouts on winning hands.
There is a special payline in the paytable for 5 of a kind and having a Royal Flush using a wild 2.
Please see the pay table on this machine for additional information.
Deuces Wild Rules:
- Hands are graded based on the pay table
- Cards are dealt from a single deck
- Cards are re-shuffled each hand
- Player has the option to discard up to five cards
Hand Values
Hands are ranked in order of; 3 of a kind or higher, Straight, Flush, Full House, 4 of a kind, Straight Flush, 5 of a kind, Wild Royal with 2's, 4 Deuces, Royal Flush . Also 2's are wild and can be used to create other winning hands. Please see the paytable on the current machine for more information.
The Player can win if:
- The final hand is a hand of at least 3 of a kind.
The Player loses if:
- The final hand doesn't have at least 3 of a kind.
Player Actions/Button Descriptions:
Bet – The player purchases credits by clicking on chips to put into the game, then decided whether to wager 1-5 coins, each increasing the payout for a winning hand.
Bet One – Clicking Bet One wagers one coin each time it is clicked up to a maximum of five coins
Bet Max – Clicking Max Bet wagers five coins and deals the cards
Draw Deal – Deals the cards after a wager has been place or after cards have be selected to be ‘held'
Hold – The player clicks on the cards it wishes to keep.
Cash Out – Click on the red Cash/Out button to stop playing and cash out your credits and winnings.
Payout
Payouts are based on the pay table.
Single Hand Video Poker (1 hand only)
Each Video Poker game that consists of one hand can be played for $0.05, $0.25, $0.50, $1, and $5. You can click on the Pay table button to view the payout table and the proper column will be highlighted based on the amount of coins played.
Single credits can be inserted into the Video Poker Machine by clicking the coin-slot in the bottom right corner.
Multi-Hand Video Poker (3 or more hands)
Each Video Poker game that consists of three or more hands can be played for $0.01, $0.05, $0.25, $0.50, and $1. In addition, players can choose from 3 hands, 10 hands, 52 hands or 100 hands. If you are playing a game that consists of three or more hands, you can click on the Pay table button to view the payout table and the proper column will be highlighted based on the amount of coins played.
In each of the hands played by a player, the cards held by the player appear. Cards are drawn randomly to fill the rest of the spots. Once a card or cards have been discarded by the player, the card or cards cannot appear in any of the subsequent hands.
You must have a $5 account balance to play multi-hand video poker.

Min.Bet: 25 cents, Max.Bet: $5
The object of the game is to get any of the winning combinations of poker hands.
Video Poker is a game of draw poker, in which the player is dealt 5 cards face up. The player then decides which cards to keep or "hold" and which cards to discard.
How to Play
Jokers Wild is played with a regular 53 card Poker deck and as a wild card a Joker is added. You can use this Joker as any card you want.
This increases your chance of a winning combination in video poker. The Joker comes up in one of ten deals on average. The payouts are also slightly different on each video poker game.
Playing the Game
You can deposit into the machine to place your wager. The bet must be placed before you draw your cards, and can't be changed once play starts.
After your bet, you push a button marked "Deal/Draw", this will result in you seeing your initial hand of 5 cards.
- Bet Max: Press the Bet Max button to play 5 coins on the hand.
- Bet One: Press the Bet One button to play 1 coin on the hand.
- Select Coin Value: Select the coin Value you wish to play with. The select coin Value being played can be changed anytime after a completed deal.
- Hold: You then decide if you wish to keep any of the cards in your hand. To hold cards push the "Hold/Cancel" button under the card(s) or click the card itself. In the event you change you change your mind and don't wish to keep a previously held card press the "Hold" button a second time and the hold will be cancelled. (The word "Hold" appears under your held cards).
- Deal/Draw: Press the Deal/Draw after a bet is placed to begin the game; or press Deal/Draw to obtain new cards for those cards not held. Your final hand determines whether you win or lose the game.
Game Elements
- Coins: displays the amount of coins currently being played.
- Balance: displays the amount of money you currently have available in your casino account.
- Paid: displays the amount you were paid on your last hand.
- Bet Amount: displays the amount of money currently being played.
- Clear Button: resets the coins being wagered to 0.
- Cashier Button: takes you to the cashier, where you can transfer chips to and from the casino. It will not be enabled at all times, however it will be operational when no hand is being played.
- Exit Button: leaves the game and returns to the lobby. It will not be enabled at all times, however it will be operational when no hand is being played.
- Fast-Play button: allows you to play video poker faster, without the cards being animated. Skipping the animation will not alter the outcome of the game. You can enable or disable this option any time.

Rules:
Aces and Eights is a game between you and the dealer and is played with a standard deck of 52 cards. Five cards are dealt in the first hand. Hold as many cards as you want to build the strongest hand. The remaining cards will be discarded and replaced with new ones from the same playing deck.
Aces and Eights Video Poker is a standard video poker game based on Jacks or Better play except it has high payouts for the following hand combinations:
- Four of a Kind - Aces or Eight
- Four of a Kind - Sevens
- Four of a Kind - Other
Minimum and maximum payouts are set by the casino. A standard rate table is listed below:
| Card Combinations | Coin 1 | Coin 2 | Coin 3 | Coin 4 | Coin 5 |
| Royal Flush | 250 | 500 | 750 | 1,000 | 4,000 |
| Four of a Kind (Aces or Eights) | 80 | 160 | 240 | 320 | 400 |
| Straight Flush | 70 | 140 | 210 | 280 | 350 |
| Four of a Kind (Sevens) | 50 | 100 | 150 | 200 | 250 |
| Four of a Kind (Others) | 20 | 40 | 60 | 80 | 100 |
| Full House | 8 | 16 | 24 | 32 | 40 |
| Flush | 5 | 10 | 15 | 20 | 25 |
| Straight | 4 | 8 | 12 | 16 | 20 |
| Three of a Kind | 3 | 6 | 9 | 12 | 15 |
| Two Pairs | 2 | 4 | 6 | 8 | 10 |
| Jacks or Better | 1 | 2 | 3 | 4 | 5 |
Aces and Eights Video Poker Strategy:
Never break up a dealt paying hand unless you have four of the five cards for a Royal Flush.
If you aren't dealt a paying hand, check the list of ranked possible combinations listed below and use the one that will produce the highest result.
- Four of a kind, straight flush, royal flush
- Four cards to a royal flush
- Three of a kind, straight, flush, full house
- Four cards to a straight flush
- Two pair
- High pair (Jack or better)
- Three cards to a royal flush
- Four cards to a flush
- Low pair
- Four cards to an outside straight
- Two suited high cards
- Three cards to a straight flush
- Two unsuited high cards (more than two, use lowest)
- Suited high cards 10-J, 10-Q, 10-K
- Jack or better
- Discard all dealt cards

Description and Objective
Min.Bet: $1, Max.Bet: $100
In Baccarat, cards are dealt to two hands, named Player and Banker. The object of the game is to correctly pick which hand will have the higher score, with the highest score in Baccarat being 9 and the lowest being 1. You can also place a bet on Tie, which pays 9 to 1.
Baccarat Rules- BetEagle Baccarat is played with six decks; cards are reshuffled after each hand.
- You can choose whether you want to bet on the Dealer, Player, Tie or any combination of the three.
- The Player always goes first.
- The Player hand draws another card if its total is 0-5, otherwise it does not draw another card. Play now proceeds to the banker.
- If the Banker hand totals 7, 8 or 9, the Banker does not get another card.
- If the Banker's first two cards total 0, 1 or 2, then the Banker draws one card, otherwise, the Banker draws cards according to this table:
Banker Player's Draw Card Key D Draw - No Draw Total - 0 1 2 3 4 5 6 7 8 9 9 - - - - - - - - - - - 8 - - - - - - - - - - - 7 - - - - - - - - - - - 6 - - - - - - - D D - - 5 D - - - - D D D D - - 4 D - - D D D D D D - - 3 D D D D D D D D D - D 2 D D D D D D D D D D D 1 D D D D D D D D D D D 0 D D D D D D D D D D D
- The suits of the cards have no meaning in the game.
- Cards 2 through 9 count as face value.
- 10, Jack, Queen, and King count as 0.
- Ace counts as 1.
- To calculate the score for the hand, add the values of each card and drop the ten's digit.
The Player can win if:For example:
A hand with a seven of hearts and a seven of spades scores as follows:
7 + 7 = 14 - the ten's digit = 4
A hand with 3 sevens has a score of 1:
7 + 7 + 7 = 21 - the ten's digit = 1
- The hand wagered on has the higher total.
- If the Player bets on a Tie, and the banker and the Player totals are equal.
- If you bet on Player and win, you win even money. A $5 wager pays back your $5, plus an additional $5.
- If you bet on Banker and win, you win even money minus a 5% commission*. A $5 wager pays back your $5, plus an additional $4.75.
- If you bet on Tie and win, you win 9 times your wager. A $5 wager pays back your $5, plus an additional $45.
*Note: The commission is 5% of the bet and is rounded up to the next quarter. For example, a minimum bet of $6 would be a commission of 50 cents. (5% of $6 = 30 cents, but since the commission is rounded up to the next 25 cents; the commission is actually 50 cents. 5% of $11 = 55 cents, which makes the actual commission 75 cents.)
- The hand wagered on is not the highest hand.
- The Player wagers on a Tie and the banker hand and the Players hand are not equal.
- If the Player wagers on the Banker or Player and the result is a Tie, the wager is a push.
Bet -- Click on Player, Banker, or Tie, then click the chips in the lower right corner to add them to the betting area. Click on chips in the betting area to remove them.
Deal - Press deal to begin the game once a wager has been placed.

Description & Objective
Min.Bet: $1, Max.Bet: $200
Craps can be an intimidating game for the beginner. The table seems to have about a hundred different kinds of bets. Critical to the understanding of Craps is that it is a game of rounds. The first roll in a round is called the Come out roll.
Sometimes the outcome of a round will be determined on the Come out roll. In particular a 2, 3, 7, 11, or 12 on the Come out roll immediately ends a round. If any other total is rolled (4, 5, 6, 8, 9, or 10) that number is called the Point. A white puck is placed on an area of the table to designate what the Point is, in case you forget. If a Point is rolled the dice will be rolled continuously until the same Point is rolled again or a 7.
Button and Table Bet Descriptions Placing a BetSelect the amount that you would like to wager with each click. Click on the chip amount and this will be added to the “Amount to bet per click” section.
Once you have the correct amount click on the region of the table for the type of bet you wish to place. You may change the amount that you wager on different sections by changing the amount in the “Amount to bet per click” section. The chips will be placed on the table. Green areas indicate bets that can be placed (added to); conversely, red areas indicate bets that cannot be made. To remove a bet from the table right click on the bet. The amount of chips will be removed from the stack on the table.
Clicking on the Roll button after placing a bet starts a new round and sets the dice in motion. After the dice come to a rest, losing bets are removed from the table, and winning bets are paid. For winning bets, the original bet amount is returned after the winnings are paid out. Also, any bets that tie (push) are returned.
RepeatClicking on the Repeat button will repeat all the bets made on the previous round that can be validly placed now.
ClearClicking on the Clear button removes all the bets on the table that can be removed.
Most bets can be removed, added to, or deducted from at any time. Exceptions would be the Pass and Come bets, and you cannot exceed the maximum bet on the odds.
When moving the cursor over the bet regions a yellow “tag” will appear that gives the name of the bet, the current amount placed for that bet, and the minimum and maximum amounts that can be placed on that bet.
If a green highlight appears in a region, that indicates this bet can be placed or changed. If a red highlight appears, this bet cannot be increased (but sometimes can be removed).
The Pass Line
The Pass Line is the most fundamental bet in Craps, almost every Player at the table bets on it. The Pass Line is an even money bet. You start by placing your bet on the Pass Line area on the table on a Come out roll. If the Come out roll is a 7 or 11 you win, which is also called a “natural”. If the Come out roll is a 2, 3, or 12 (Craps) you lose. If any Point is rolled on the Come out roll if the Point is rolled again before a 7 you win. If a 7 comes before the Point you lose. That is all there is to it. Once you understand the Pass Line bet you are ready to play Craps. You may want to practice using fun money a few times before playing for real money.
Buying the Odds
Once a Point has been thrown you may bet up to 2 times your Pass Line bet on the 'odds.' The odds are simply an additional wager that the Point will be rolled before a 7. Because the probability of the Point being rolled first is less than 50% you win more than you bet if it happens. Specifically if the Point is a 6 or 8 the odds pay 6:5, if the Point is a 5 or 9 the odds pay 3:2, and if the Point is a 4 or 10 the odds pay 2:1.
| Point | Odds | Bet | Win | Total Winnings |
| 4 or 10 | 2:1 | $10 | $20 | $30 |
| 5 or 9 | 3:2 | $10 | $15 | $25 |
| 6 or 8 | 6:5 | $10 | $12 | $22 |
Don’t Pass
The Don't Pass is almost the opposite of the Pass Line bet. If the Come out roll is a 2 or 3 then you win, a 7 or 11 you lose. A 12 is a push. Otherwise the dice are rolled over and over until either the Point or a 7 is rolled. If the 7 comes before the Point you win.
A person betting on the Don't Pass is not the wager of choice by many Players, since this bet is betting against the shooter. This is also called a "wrong" bettor and is usually winning when everyone else is losing, and vice versa.
Laying the Odds
This is the opposite of buying odds, in other words betting that a 7 will be rolled before the Point.
- If the Point is a 4 or 10 the don't odds pay 1:2.
- If the Point is a 5 or 9 the don't odds pay 2:3.
- If the Point is a 6 or 8 the don't odds pay 5:6.
Come
The Come bet is like the Pass Line bet but may be made at any time. Like the Pass Line bet you might also put money on the odds if a Point is thrown on the first roll after the Come bet is placed.
There is a nuance to the Come bet the Player should know about. If a Point is thrown and there are still active Come bets on the table waiting for a different Point then special rules apply for the following Come out roll. The Come out roll will still apply to active Come bets but it will not apply to their respective odds bets. In the event a Come bet is resolved on a Come out roll then the odds bet will be returned, while the original Come bet will be lost.
This bet is one of the more exciting bets to make in Craps. A lot of Players use this bet to get more numbers working for them at the same time, six in all.
Don’t Come
What the Don't Pass is to the Pass, the Don’t Come is to the Come. If the shooter rolls a 2 or 3, you win. A 12 constitutes a tie. You lose on 7 or 11. Any other number is the “Come Point”. You win if a seven is rolled before the Come Point and lose if the Come Point is rolled before a 7 is rolled.
Place Number Bets: This is very similar to laying odds. You may bet on a 4, 5, 6, 8, 9, or 10. If the number you bet on is rolled before a 7 then you win according to payoff schedule below. These bets work just like the odds except unlike laying odds you don't need to have a Pass Line bet. Place number bets are ON or WORKING during a come out roll. These bets can be removed at any time.
- A Place Bet on 4 or 10 pays 9:5 you bet $10, win $18
- A Place Bet on 5 or 9 pays 7:5 you bet $10, win $14
- A Place Bet on 6 or 8 pays 7:6 you bet $12, win $14
When a Place Bet wins, you are paid your winnings and your original bet is returned. You may take back an active Place Bet at any time.
Buy Bets: This is essentially the same as the Place Bet, only with a different payoff. The Player may "buy" any of the Points (4, 5, 6, 8, 9, and 10), which means to bet that the number will be rolled before a 7. When making a buy bet, you must pay a 4% commission and your bet will pay fair odds if it wins. Fair odds are 2:1 on the 4 and 10, 3:2 on the 5 and 9, and 6:5 on the 6 and 8. Another way to look at it is that the buy bet pays 48:25 on the 4 and 10, 36:25 on the 5 and 9, and 144:125 on the 6 and 8. The pay out on all bets will be rounded down to the nearest quarter.
Lay Bets: The lay bet is the opposite of the buy bet and the same as the Place Bet to lose but with different paybacks. The lay bets may be placed on the 4, 5, 6, 8, 9, or 10. The bet itself is that a 7 will be rolled before the number you choose. Because the 7 is the most likely number to be rolled you will wager more than you can win. The Player must pay a 4% commission on the possible winnings and the fair odds are paid on the bet itself. Fair odds are 1:2 on the 4 and 10, 2:3 on the 5 and 9, and 5:6 on the 4 and 8. Another way to look at it is that lay bet pays 12:25 on the 4 and 10, 16:25 on the 5 and 9, and 12:15 on the 6 and 8.
Hard Ways: There are four different hard way bets. For example a hard 4 bet is betting that a pair of twos will be rolled before a 7 or any other way to roll a total of 4. This is called "the hard way" because it is harder to roll two twos than a one and a three. Likewise you can bet on a hard 6, 8, or 10, each of which is a bet that the hard way of rolling the given number will occur before a 7 or any "easy" way.
- The casino pays 7:1 on a hard 4 or 10
- The casino pays 9:1 on a hard 6 or 8
Big 6: A bet that a 6 will be rolled before a 7. Pays even money.
Big 8: Same as the Big 6 only that an 8 will be rolled before a 7.
* Big 6 and 8 are not able to be placed on the Come out roll and are NOT working on the next Come out roll after a Point is rolled.
The table below is a summary of the various place number bets for quick comparison.
| Bet | Description | Pays |
| Big 6 | 6 before 7 | 1:1 |
| Big 8 | 8 before 7 | 1:1 |
| Buy (4) | 4 before 7 | 48:25 |
| Buy (5) | 5 before 7 | 36:25 |
| Buy (6) | 6 before 7 | 144:125 |
| Buy (8) | 8 before 7 | 144:125 |
| Buy (9) | 9 before 7 | 36:25 |
| Buy (10) | 10 before 7 | 48:25 |
| Hard 4 | Hard 4 before 7 or easy 4 | 7:1 |
| Hard 6 | Hard 6 before 7 or easy 6 | 9:1 |
| Hard 8 | Hard 8 before 7 or easy 8 | 9:1 |
| Hard 10 | Hard 10 before 7 or easy 10 | 7:1 |
| Lay (4) | 7 before 4 | 12:25 |
| Lay (5) | 7 before 5 | 16:25 |
| Lay (6) | 7 before 6 | 12:15 |
| Lay (8) | 7 before 8 | 12:15 |
| Lay (9) | 7 before 9 | 16:25 |
| Lay (10) | 7 before 10 | 12:25 |
| Place (4) | 4 before 7 | 9:5 |
| Place (5) | 5 before 7 | 7:5 |
| Place (6) | 6 before 7 | 7:6 |
| Place (8) | 8 before 7 | 7:6 |
| Place (9) | 9 before 7 | 7:5 |
| Place (10) | 10 before 7 | 9:5 |
Chips will not be broken, any payout that is not an even dollar amount will be rounded down to the closest dollar. For example a $5 Place bet on the 6 or 8 will pay $5 while a $6 bet will pay $7. A $5 bet on the 5 or 9 odds will pay $7, not $7.50.
Proposition bets either win or lose on the next throw. Specific descriptions of the various bets are below.
- Craps 2: A bet that a 2 will be thrown on the next roll. Pays 30:1.
- Craps 3: A bet that a 3 will be thrown on the next roll. Pays 15:1.
- Seven: A bet that a 7 will be thrown on the next roll. Pays 4:1.
- 11(e): A bet that an 11 will be thrown on the next roll. Pays 15:1
- Craps 12: A bet that a 12 will be thrown on the next roll. Pays 30:1
- Any Craps (c): A bet that the next roll will be a 2, 3, or 12. Pays 7:1
- Field Bet: This is a one time bet that the next roll will be a 2,3,4,9,10,11, or 12. The 3,4,9,10, and 11 pay even money, the 2 and 12 pays 2:1.

Description and Objective
Min.Bet: $1, Max.Bet: $25
Let ‘Em Ride is a variation of poker, except that the Player plays against the house and does not compete against the Dealer or other Players. Let ’Em Ride is dealt from a single deck of 52 cards. The Player is dealt three cards face up and two cards are dealt face down in front of the dealer – these are community cards that are used to complete
the player’s hand. The objective of the game is to get any winning poker hand consisting of a pair of 10’s or higher, using all five cards.
After placing the Ante bet, the Player decides whether or not he wants to Raise the original bet (by the same amount as the original bet), or Continue without a Raise to the next round of play. Once the Player decides to Raise or Continue, the Dealer’s first card will be shown. Now the Player has another opportunity to Raise or Continue. If he decides to Raise, the bet will again increase by the original bet amount. After the Player Raises or Continues, the Dealer’s last card is shown.
After the Dealer’s last card is shown, the Player’s hand is evaluated as a normal poker hand, combining the Player’s three cards and the Dealer’s two cards.
Player can win if:
The Player receives a pair of 10's or higher using all five cards shown.
Player loses if:
The Player does not receive at least a pair of 10's
Pay Table:
| Hand Rank | Standard Payout | Description |
| Royal Flush | 1000:1 | A, K, Q, J, 10 of same suit |
| Straight Flush | 200:1 | 5 cards of same suit in sequence |
| Four of a Kind | 50:1 | 4 cards of same rank |
| Full House | 11:1 | 3 of a kind, plus a pair |
| Flush | 8:1 | 5 cards of same suit |
| Straight | 5:1 | 5 cards in sequence, mixed suits |
| Three of a Kind | 3:1 | 3 cards of same rank |
| Two Pair | 2:1 | 2 pairs of different rank |
| Pair of 10's or Better | 1:1 | 2 cards of same rank, 10 or higher |
Player Actions/Button Descriptions
Bet ? To place a bet, the Player must click on the chip value that they wish to wager.
Deal ? Press Deal to begin the game once a wager has been placed. The Player receives 3 cards face up and the Dealer receives 2 cards face down.
Continue ? Click Continue to show the dealers next card without increasing the wager amount.
Raise ? Click Raise to increase your wager equal to the original bet amount and reveal the Dealers next card.
Progressive Jackpot
The Player may participate by placing a side bet of $1 – if the Player does NOT wager $1 in the Progressive slot – no payouts other than from the standard Pay Table will be made. If the Player receives a hand of a Flush or higher (including the Dealer’s two cards) then a Payout is made from the table below. If a Royal Flush is made – the scrolling Jackpot seen at the top of the game is awarded. If a Straight Flush is made, 10% of the Jackpot is paid out.
| Hand Rank | Payout |
| Royal Flush | 100% |
| Straight Flush | 10% |
| Four of a Kind | $500 |
| Full House | $100 |
| Flush | $75 |

Description and Objective
Stud Poker
Min.Bet: $1, Max.Bet: $50
To begin the game, the player must place an Ante on the table. Once the Ante (which works as a straight 1:1 bet) has been placed, the cards are dealt: all of the player’s cards are showing, and all of the dealer’s cards are facing down, except for one. There are no replacements for either of the parties.
Calls the game:
After the cards have been dealt, the player must decide whether he or she wants to raise the bet, or to fold back. When the player decides to raise, the bet itself is placed (this is done automatically). The value of the bet is fixed as twice the Ante and no modifications are allowed.
Drop a credit:
When placing the Ante, the player is allowed to Drop a credit. By placing one credit in the slot above the betting circle, the winning customer gains a better payout and an additional bonus for all hands ranking as a flush or higher.
Folds:
When the player Folds back, the dealer keeps the Ante, and then reveals his cards.
Bet Manager:
The bet manager not only lets you specify the amount you wish to wager: it also helps to keep track of your balance, the total bet amount (dropped dollar+ante+bet) and your winnings. Its data is constantly updated since it keeps track of every operation.
Increase / Decrease:
Click the betting circle to increase your bet. The amount of the increase is determined by the currently selected chip value (which appears larger and more opaque) in the bet manager. Click on a chip in the bet manager to select a new value. Decrease your bet by holding shift on the betting circle.
Call Button:
The Raise button is only enabled after the cards have been dealt, and tells the game to place the bet and challenges the dealer.
Deal Button:
The deal button causes the game to be started. The player must have already placed an Ante within the valid bet range. The Re-bet button automatically places an Ante bet equal to the previous one, and then allows the game to begin.
Fold button:
The Fold button yields the Ante to the casino and calls the game off without placing any additional bet.
Menu button:
The menu in the top-left corner allows the player to leave the game and return to the lobby.

Description and Objective
Min.Bet: $1, Max.Bet: $100
Roulette is a simple game to play. The game consists of a wheel of 38 stops and a ball that can land with equal chance on any of the 38 stops. The stops are numbered in non-sequential order 0, 00, and then 1-36. The stops 1-36 are colored either black or red and the 0 and 00 stops are colored green.
The player makes wagers on where the ball will land on the wheel by placing chips on the Roulette table. Winnings are paid on a multiplier of the bet.
The Player can win if:
- The ball lands on a number or color that corresponds with the player’s wager.
The Player loses:
- Any wager that does not correspond to a number or color the ball lands on.
Player Actions/Button Descriptions
Bet – The player bets by placing chips on the table.
Spin – This initiates the ball spinning on the wheel.
Repeat Bets – This replaces all the chips placed from the previous spin.
Clear Bets – This removes all previous bets
Types of wagers/Payouts
Straight up 35:1
Just place your chips on your chosen number. You may wager on any number including zero (0) and double (00).
Split Bet 17:1
Just place your chips on the line separating any two given numbers. This allows you to bet both of the two numbers at the same time with one chip.
Street Bet 11:1
Just place your bet on the outer right boundary line of the roulette table. This allows you to bet on the row of three corresponding numbers.
Corner Bet 8:1
Just place your chips on the cross where four numbers intersect. This allows you to bet on any of the four corresponding numbers.
Five Bet 6:1
Just place your chips on the outer right line of the roulette table between "00" and "3." This allows you to bet on any of the following numbers "0," "00," "1," "2," and "3."
Dozen Bet 2:1
Just place your bet in one of the three boxes marked "1st 12," "2nd 12," or "3rd 12."
Line Bet 5:1
Just place your chips on the outer right boundary line of the roulette table where it is intersected by the line dividing two rows. This allows you to cover two street bets.
Column Bet 2:1
Just place your bet in one of the three boxes marked "2 to 1." This allows you to bet on any of the twelve numbers in the column above it.
Color 1:1
Just place your bet on either red or black, and it the ball lands on your color you win.
Odd/Even 1:1
Just place your wager on either odd or even and if the ball lands on your choice, you win.
Outside Min/Max
Look here to find the minimum and maximum total of the outside bets allowed. Outside bets are the large groupings of numbers along the “outside” of the table. These bets include 1st 12, 2nd 12, 3rd 12, 1-18, 19?36, Even, Odd, All Reds (the red diamond), All Blacks (the black diamond), and the 12-number columns at the end of the table.
Inside Min/Max
Look here to find the minimum and maximum total of the inside bets allowed. Inside bets are bets placed directly on a number or between numbers.

Description and Objective
Copy to dealer
Min.Bet: $1, Max.Bet: $100
Pai Gow Poker is a card game played with a 53-card deck consisting of a standard deck of 52 cards plus one Joker. The player receives seven cards, which must then be "set" two hands are compared with the dealer's two hands to determine the winner.
Pai-Gow Poker Rules:- 5 card hand must rank higher than the 2 card hand
- Cards are ranked according to standard poker rules (chart below)
- Joker can only be used to complete straights or flushes, otherwise it counts as an Ace
- Dealer wins any copied hand
- Both the 5-card and the 2-card poker hand outrank the dealers hand.
- Both the 5-card and the 2-card poker hand are outranked by the dealers hand.
- The dealer outranks either of the two hands and the other hand is a copy.
- The player wins one hand and the dealer wins the other.
The hands are ranked according to standard poker rules with one exception: the Ace-2-3-4-5 straight is the second highest straight. Straights rank, from highest to lowest: Ace-K-Q-J-10, Ace-2-3-4-5, K-Q-J-10-9 ? 6-5-4-3-2. Also, keep in mind that the best two-card hand is a pair of aces; the two-card hand cannot have a flush (since a flush requires five cards).
| Hand Name | Description | Example |
| Five of a Kind | 4 aces plus the Joker | AS, AH, AD, AC, Joker |
| Royal Flush | 10, J, Q, K, A of same suit | 10H, JH, QH, KH, AH |
| Straight Flush | In sequence, 5 cards of same suit | 3S, 4S, 5S, 6S, 7S |
| Four of a Kind | 4 cards of same rank | 6D, 6S, 6C, 6H |
| Full House | 3 of a kind, plus a pair | 2H, 2D, 2S, 3H, 3S |
| Flush | 5 cards of same suit | 2D, 4D, 6D, 8D, 9D, |
| Straight | 5 cards in sequence | 3H, 4C, 5H, 6S, 7D |
| Three of a Kind | 3 cards of same rank | 7H, 7S, 7D |
| Two Pair | 2 pairs of different rank | 4H, 4S, 6D, 6S |
| One Pair | 1 pair (2 cards) of same rank | KD, KH |
| High Card | 5 cards of different ranks and suits | AH, KS, 10D, 5C, 2C |
Player Actions/Button Descriptions:
Bet: To place a bet, the Player must click on the chip value that they wish to wager.
Deal: Press Deal to begin the game once a wager has been placed. The Player gets 7 cards face up and the Dealer gets 7 cards face down.
Split: To split the cards into two hands, the player must click on the 2 cards that will make up the 2 card hand and then click the Split button
Payout: Winnings paid to the player are even minus a 5% commission. If the player risked $100, the winning hand would return the risk amount plus an additional $95. The game will round up to the next $0.25 when taking commissions.

Touchdown Fever
1$ Slots
Min.Bet: $1, Max.Bet: $3
Touchdown Fever is a single bar slot machine.
Payout odds are determined by matching the reel results to the chart.
Odds may increase for some results by playing multiple coins.

Jurassic Fire
Quarter Slots
Min.Bet: 25 cents, Max.Bet: 75 cents
Jurassic Fire is a single bar slot machine.
Payout odds are determined by matching the reel results to the chart.
Odds may increase for some results by playing multiple coins.

